Twist and shout: your spear maidens must perform 50 “special attacks” (whirlwind) in Crimson Valley. Try to block them with reinforcements / hero and use rain of fire. Can be done in Bucaneers Den after the 6th wave. Mummy at the gates: you just have to defeat a Sand wrath before it spawns the “sarcophagus”. Splash: you must find the mermaid in Bucaneers Den. Easy achievement since at this stage many weak enemies (desert thugs, dune raiders…) come The Black Pearl: you must kill 100 enemies with the pirate ship’s cannon in Bucaneers Den. Easy, the genies are strong and survive to the point of getting this easily Stuff’o maker: a single genie must polymorph 10 enemies in the Dunes of Despair stage. You can do this in 5 stages: Dunes of Despair, Bucaneers Den, Crimson Valley, Snapvine Bridge and Port Tortuga. Money talks: you need to hire 10 or more mercenaries. Pay attention in the ground tremor and avoid using land troops as much as possible. The dune terrors in the stage will require you to block them with reinforcements / soldiers / mercenaries / hero. Mua’dib: In my opinion, the hardest so far. You’ll get the achievement when the animal fart ahead. Organic impulse: you must tap the desert bantahs in the 3rd stage. In the 4th page of achievements we start with a little difficult ones that requires more attention to the extramap portion. One froggy evening: you must find the singing frog in Sape Oasis. You shall not pass!: you must defeat the final boss in the last stage (Emberspike depths – 15th stage).
You need to build at least two towers of each type and specialize them to the eight different level 4 towers It’s cumulative ĭivide and conquer: can be done from Maq’wa Urqu. Specialist: you must have built each type of each tower level 4. Easy to a barracks enjoyer like me Ĭannon fodder: a thousand of your soldiers must die It’s cumulative ĭie hard: your land units must restore 50k HP throughout the game. Terminator: your towers / troops / heroes / power must have slain 10k enemies. Kongicide: you must KILL Quincon, the jungle king (11th stage) The architect: you must have built 150 towers to get this achievement The tird page of achievements starts to be more “challenger”, with some specific achievements that requires more attention.
You can spam this resource to get the achievement faster. Tactician: you have to change the rally point of your land units 200 times. It’s cumulative, so you’ll get this achievement before the end of campaign, trust me ĭeath from above: the rain of fire power must have slain 100 enemies. Slayer: your towers / troops / heroes / power must have slain 2500 enemies. Can easily be done in Hammerhold Įngineer: only have to build 100 towers throughout the campaign. Impatient: you must call a wave as soon as possible (before 3 seconds). Just have to call all waves in advance in the same stage. What’s that?: just have to open 5 information cards which appear on the left side of the screen when you have new enemies / hints įearless: easy. The easiest way to get this achievement is completing the first 5 stages with 3 stars each But not necessarely you’ll get some of them “by accident”: this will require more attention. The second page of achievements is easy as the 1st one and it’s self explanatory too.
#Kingdom rush frontiers all heroes upgrade#
Home improvement: you’ve only to upgrade every tower to level 3 at least one time. So easy, too Īrmageddon: you must use the meteor fall 5 times in the same stage. You can “fill” every holder in every stage or can build, sell and rebuild towers to get this achievement faster īloodlust: you just have to kill 500 enemies. It’s possible already in the 2nd stage if you let Alric battle a lot Ĭonstructor: Can be easily done: Hammerhold has 10 holders, Sandhawk Hamlet has 13, Sape Oasis has 14. But, let’s agree, it’s more interesting to do all stages with 3 stars īirth of a hero: you need to make any hero just level up. Genie in a bottle: you just have to KILL Nazeru, the red efreeti (6th stage),not necessarily finish the stage with 3 stars. But doesn’t matter, you just have to call 10 waves early You can call all the 6 waves early in Hammerhold and more 4 in the Sandhawk Hamlet (2nd stage). This one can easily be done in the first stage too ĭaring: this one will require a little more time. Land owner: you just need to build a tower in every holder.
Obviously you’ll get it in the 1st stage (Hammerhold) Īnd so it begins: only need to complete the Hammerhold stage In my opinion, you’ll have already get them all before finishing the campaign.įirst Blood: you need to kill an enemy. This is the first page of KR Frontiers achievements.